Starfield could have had decapitations, but the helmets got in the way
In an alternate timeline, Starfield could have been a much gorier game than the one we actually got.
According to former Bethesda character artist Dennis Mejillones, there were once plans for Starfield to have a much more graphic depiction of violence. That included the evergreen gore-filled death – decapitation.
However, heads would not literally roll in Starfield for a number of reasons. The first was due to technical implications with things such as the different space suits. Speaking on the Kiwi Talkz podcast, Mejillones explained that if Bethesda ultimately went down the decapitation route, it would have required the developer to factor in all the suits and how they would react to being severed.
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“From a technical perspective there’s a lot that has to go with it, you know… If you have to cut the helmet in a certain way, and it’s got to come off, and you’ve got to have meat caps for the bottom where the flesh is,” Mejillones said when asked about the game’s lack of gore.