Throne-war MMO Crowfall finally gets a release date
Crowfall, a player versus player MMO you can win and lose, finally has a release date: 6th July. And you can gain immediate access to it now by signing up for the beta.
It’s an MMO I’ve been following since it Kickstarted in 2015 (after which it raised more money via player investment and in-game property sales), and one I’ve played a bit of recently. It’s a slightly tricky one to explain.
In general, it’s an online fantasy game about fighting other players. That is the point. There’s a bit of monster fighting, but only really to serve as a tutorial while you quickly level up. There’s a level-cap of 30 which you can get quite close to in a few hours if you’re speedy.
There are a few worlds in the game, some of which change, some don’t. The glitziest are the Dregs, where the big wars between guilds happen. This is a place of siege warfare, of castles and forts and 100v100 battles. These campaigns can take days or weeks or months, but at the end, there’s always a winner, and those winners take the best rewards.
Linked to these Dreg wars are the Eternal Kingdom, a separate building world where everyone can build their own kingdom. You can lay blueprints a bit like in Fortnite, and expand with new biomes and other things. This is a place that persists, hence the Eternal part of the name. But the extra fun comes from collaborating. And it’s here that you can employ a kind of feudal hierarchy, specifying lords and ladies and even monarchs if you get that far.